The work creates the first dataset and baseline for generating emission textures on 3D objects to reproduce glowing materials from input images.
Objaverse++: Curated 3d object dataset with quality annotations
4 Pith papers cite this work. Polarity classification is still indexing.
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citation-polarity summary
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2026 4verdicts
UNVERDICTED 4roles
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3D-Fixer performs in-place 3D asset completion from single-view partial point clouds via coarse-to-fine generation with ORFA conditioning, plus a new ARSG-110K dataset, to achieve higher geometric accuracy than MIDI and Gen3DSR while keeping diffusion efficiency.
A reproducible VLM-judge protocol with position-bias correction is validated as superior to CLIP similarity and geometry-validity proxies for assessing single-image 3D mesh quality.
DVD applies discrete diffusion directly to voxel occupancy for 3D generation, uncertainty estimation via entropy, and single-round editing via block perturbation fine-tuning.
citing papers explorer
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Towards Realistic 3D Emission Materials: Dataset, Baseline, and Evaluation for Emission Texture Generation
The work creates the first dataset and baseline for generating emission textures on 3D objects to reproduce glowing materials from input images.
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3D-Fixer: Coarse-to-Fine In-place Completion for 3D Scenes from a Single Image
3D-Fixer performs in-place 3D asset completion from single-view partial point clouds via coarse-to-fine generation with ORFA conditioning, plus a new ARSG-110K dataset, to achieve higher geometric accuracy than MIDI and Gen3DSR while keeping diffusion efficiency.
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A Cross-Model VLM-Judge Protocol for Single-Image 3D Mesh Quality (and Why Cheap Proxies Fall Short)
A reproducible VLM-judge protocol with position-bias correction is validated as superior to CLIP similarity and geometry-validity proxies for assessing single-image 3D mesh quality.
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DVD: Discrete Voxel Diffusion for 3D Generation and Editing
DVD applies discrete diffusion directly to voxel occupancy for 3D generation, uncertainty estimation via entropy, and single-round editing via block perturbation fine-tuning.