Feature-space sampling in GCNNs preserves 3D classification accuracy with coarse discretization, enabling precomputation and faster training of equivariant models.
3D steerable CNNs: Learning rotationally equivariant features in volumetric data.Advances in Neural information processing systems, 31, 2018a
4 Pith papers cite this work. Polarity classification is still indexing.
verdicts
UNVERDICTED 4representative citing papers
Adaptive canonicalization selects input canonical forms by maximizing network predictive confidence to yield continuous symmetry-preserving models with universal approximation for equivariant geometric networks.
Introduces Hodge Spectral Duality, a hybrid neural architecture that applies Hodge orthogonality and operator splitting to isolate unlearnable topological degrees of freedom from learnable geometric dynamics in solution operators on geometric meshes.
A JAX-implemented flow-based equivariant model for multi-embodiment grasping that deduces kinematics from geometry to support variable-DoF grippers with a new dataset of 25k scenes and 20M grasps.
citing papers explorer
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Discretizing Group-Convolutional Neural Networks for 3D Geometry in Feature Space
Feature-space sampling in GCNNs preserves 3D classification accuracy with coarse discretization, enabling precomputation and faster training of equivariant models.
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Adaptive Canonicalization with Application to Invariant Anisotropic Geometric Networks
Adaptive canonicalization selects input canonical forms by maximizing network predictive confidence to yield continuous symmetry-preserving models with universal approximation for equivariant geometric networks.
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Topology-Preserving Neural Operator Learning via Hodge Decomposition
Introduces Hodge Spectral Duality, a hybrid neural architecture that applies Hodge orthogonality and operator splitting to isolate unlearnable topological degrees of freedom from learnable geometric dynamics in solution operators on geometric meshes.
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Towards a Multi-Embodied Grasping Agent
A JAX-implemented flow-based equivariant model for multi-embodiment grasping that deduces kinematics from geometry to support variable-DoF grippers with a new dataset of 25k scenes and 20M grasps.