HRL-IM/CBS encodes battlefield states via influence map hashing and uses cluster-based scripts in a multi-Q-table hierarchy for StarCraft micromanagement, claiming competitive results with improved sample efficiency and interpretability over deep RL baselines.
TStarBot-X: An open-sourced and comprehensive study for efficient league training in StarCraft II full game,
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Hierarchical Reinforcement Learning in StarCraft Micromanagement with Influence Maps and Cluster-based Scripts
HRL-IM/CBS encodes battlefield states via influence map hashing and uses cluster-based scripts in a multi-Q-table hierarchy for StarCraft micromanagement, claiming competitive results with improved sample efficiency and interpretability over deep RL baselines.