Any2Any transfers pretrained humanoid whole-body tracking policies to new embodiments with 1% of original training cost via kinematic alignment and parameter-efficient fine-tuning.
Scalable and General Whole-Body Control for Cross-Humanoid Locomotion
3 Pith papers cite this work. Polarity classification is still indexing.
abstract
Learning-based whole-body controllers have become a key driver for humanoid robots, yet most existing approaches require robot-specific training. In this paper, we study the problem of cross-embodiment humanoid control and show that a single policy can robustly generalize across a wide range of humanoid robot designs with one-time training. We introduce XHugWBC, a novel cross-embodiment training framework that enables generalist humanoid control through: (1) physics-consistent morphological randomization, (2) semantically aligned observation and action spaces across diverse humanoid robots, and (3) effective policy architectures modeling morphological and dynamical properties. XHugWBC is not tied to any specific robot. Instead, it internalizes a broad distribution of morphological and dynamical characteristics during training. By learning motion priors from diverse randomized embodiments, the policy acquires a strong structural bias that supports zero-shot transfer to previously unseen robots. Experiments on twelve simulated humanoids and seven real-world robots demonstrate the strong generalization and robustness of the resulting universal controller.
citation-role summary
citation-polarity summary
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cs.RO 3years
2026 3verdicts
UNVERDICTED 3roles
background 1polarities
background 1representative citing papers
ExoActor uses exocentric video generation to implicitly model robot-environment-object interactions and converts the resulting videos into task-conditioned humanoid control sequences.
HEX introduces a state-centric framework with humanoid-aligned representations and mixture-of-experts proprioceptive prediction for coordinated whole-body control on bipedal humanoids.
citing papers explorer
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Any2Any: Efficient Cross-Embodiment Transfer for Humanoid Whole-Body Tracking
Any2Any transfers pretrained humanoid whole-body tracking policies to new embodiments with 1% of original training cost via kinematic alignment and parameter-efficient fine-tuning.
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ExoActor: Exocentric Video Generation as Generalizable Interactive Humanoid Control
ExoActor uses exocentric video generation to implicitly model robot-environment-object interactions and converts the resulting videos into task-conditioned humanoid control sequences.
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HEX: Humanoid-Aligned Experts for Cross-Embodiment Whole-Body Manipulation
HEX introduces a state-centric framework with humanoid-aligned representations and mixture-of-experts proprioceptive prediction for coordinated whole-body control on bipedal humanoids.