Three pendulum lab designs show that shared theory and goals still produce divergent curricula due to differing student expectations, ancillary aims, and interpretations of theory.
Ford, The game, the pieces, and the players: Generative resources from two instructional portrayals of experimentation, Journal of the Learning Sciences 14, 449 (2005)
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Lessons from pendulums: A design comparison of three lab activities
Three pendulum lab designs show that shared theory and goals still produce divergent curricula due to differing student expectations, ancillary aims, and interpretations of theory.