BVH-accelerated SBR method with physical optics over ray tubes enables efficient high-frequency backscattering simulation for metallic objects, validated on a PEC sphere and applied to aircraft geometry.
Resolution of Self-Intersection Issue in Monte Carlo Simulations Employing Graphics Ray Tracing Technology
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BVH-Accelerated Ray Tracing for High-Frequency Electromagnetic Backscattering
BVH-accelerated SBR method with physical optics over ray tubes enables efficient high-frequency backscattering simulation for metallic objects, validated on a PEC sphere and applied to aircraft geometry.