The paper claims multiplayer XOR-type games admit semidefinite-program characterizations and n^N sqrt(epsilon) error bounds, but the derivations are not supplied.
classical two way communication in xor games
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Quantum strategies, error bounds, optimality, and duality gaps for multiplayer XOR, $\mathrm{XOR}^{*}$, compiled XOR, $\mathrm{XOR}^{*}$, and strong parallel repetiton of XOR, $\mathrm{XOR}^{*}$, and FFL games
The paper claims multiplayer XOR-type games admit semidefinite-program characterizations and n^N sqrt(epsilon) error bounds, but the derivations are not supplied.