SplitGaussian reconstructs dynamic 3D scenes from monocular video by decomposing Gaussians into a rigid static branch and a deformable dynamic branch, claiming better motion separation and rendering quality than prior methods.
DynaSplat: Dynamic-Static Gaussian Splatting with Hierarchical Motion Decomposition for Scene Reconstruction
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abstract
Reconstructing intricate, ever-changing environments remains a central ambition in computer vision, yet existing solutions often crumble before the complexity of real-world dynamics. We present DynaSplat, an approach that extends Gaussian Splatting to dynamic scenes by integrating dynamic-static separation and hierarchical motion modeling. First, we classify scene elements as static or dynamic through a novel fusion of deformation offset statistics and 2D motion flow consistency, refining our spatial representation to focus precisely where motion matters. We then introduce a hierarchical motion modeling strategy that captures both coarse global transformations and fine-grained local movements, enabling accurate handling of intricate, non-rigid motions. Finally, we integrate physically-based opacity estimation to ensure visually coherent reconstructions, even under challenging occlusions and perspective shifts. Extensive experiments on challenging datasets reveal that DynaSplat not only surpasses state-of-the-art alternatives in accuracy and realism but also provides a more intuitive, compact, and efficient route to dynamic scene reconstruction.
fields
cs.CV 1years
2025 1verdicts
UNVERDICTED 1representative citing papers
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SplitGaussian: Reconstructing Dynamic Scenes via Visual Geometry Decomposition
SplitGaussian reconstructs dynamic 3D scenes from monocular video by decomposing Gaussians into a rigid static branch and a deformable dynamic branch, claiming better motion separation and rendering quality than prior methods.