DreamUV uses end-to-end flow matching to generate UV parameterizations that match stylistic patterns in professionally authored layouts rather than purely minimizing geometric distortion.
arXiv preprint arXiv:2506.18017 , year=
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The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
QuadLink generates anisotropic quad-dominant meshes from point clouds via autoregressive anchor prediction and centroid-conditioned linking, with a Tri-to-Quad data converter and quad-first assembly.
citing papers explorer
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DreamUV: Unwrap Artist-like UV by End-to-End Flow Matching
DreamUV uses end-to-end flow matching to generate UV parameterizations that match stylistic patterns in professionally authored layouts rather than purely minimizing geometric distortion.
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From Visual Synthesis to Interactive Worlds: Toward Production-Ready 3D Asset Generation
The paper surveys 3D asset generation methods and organizes them around the full production pipeline to assess which outputs meet engine-level requirements for interactive applications.
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QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning
QuadLink generates anisotropic quad-dominant meshes from point clouds via autoregressive anchor prediction and centroid-conditioned linking, with a Tri-to-Quad data converter and quad-first assembly.