A simple tie-break favoring rarer objective values in NSGA-II provably removes two known efficiency problems: poor handling of three or more objectives and linear runtime growth with population size.
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Speeding Up the NSGA-II With a Simple Tie-Breaking Rule
A simple tie-break favoring rarer objective values in NSGA-II provably removes two known efficiency problems: poor handling of three or more objectives and linear runtime growth with population size.