Human-human interaction in RPS can produce higher Lempel-Ziv complexity sequences than RNG opponents via sensitivity to recent frequency biases, most evident in low-entropy opponent states.
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Toward an Origin of Human Randomness: Interaction-Driven Enhancement in the Rock-Paper-Scissors Game
Human-human interaction in RPS can produce higher Lempel-Ziv complexity sequences than RNG opponents via sensitivity to recent frequency biases, most evident in low-entropy opponent states.