3DSS is the first differentiable surface splatting renderer that recovers shape, spatially-varying BRDF materials, and HDR illumination from multi-view images via a coverage-based compositing model derived from reconstruction kernels.
Proceedings of the IEEE/CVF International Conference on Computer Vision , pages=
2 Pith papers cite this work. Polarity classification is still indexing.
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2026 2verdicts
UNVERDICTED 2representative citing papers
A delighting network trained via Dataset Latent Modulation on heterogeneous OLAT and Light Stage data enables high-quality in-the-wild facial reflectance capture from video and produces the NeRSemble-Scan dataset.
citing papers explorer
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3DSS: 3D Surface Splatting for Inverse Rendering
3DSS is the first differentiable surface splatting renderer that recovers shape, spatially-varying BRDF materials, and HDR illumination from multi-view images via a coverage-based compositing model derived from reconstruction kernels.
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Learning a Delighting Prior for Facial Appearance Capture in the Wild
A delighting network trained via Dataset Latent Modulation on heterogeneous OLAT and Light Stage data enables high-quality in-the-wild facial reflectance capture from video and produces the NeRSemble-Scan dataset.