Dynamic garment geometry is reconstructed from monocular video using gradient-based deformation, adaptive remeshing for folds, and per-frame dynamic textures, with claimed gains over prior methods.
NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction
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abstract
Dynamic garment reconstruction from monocular video is an important yet challenging task due to the complex dynamics and unconstrained nature of the garments. Recent advancements in neural rendering have enabled high-quality geometric reconstruction with image/video supervision. However, implicit representation methods that use volume rendering often provide smooth geometry and fail to model high-frequency details. While template reconstruction methods model explicit geometry, they use vertex displacement for deformation, which results in artifacts. Addressing these limitations, we propose NGD, a Neural Gradient-based Deformation method to reconstruct dynamically evolving textured garments from monocular videos. Additionally, we propose a novel adaptive remeshing strategy for modelling dynamically evolving surfaces like wrinkles and pleats of the skirt, leading to high-quality reconstruction. Finally, we learn dynamic texture maps to capture per-frame lighting and shadow effects. We provide extensive qualitative and quantitative evaluations to demonstrate significant improvements over existing SOTA methods and provide high-quality garment reconstructions.
fields
cs.CV 1years
2025 1verdicts
UNVERDICTED 1representative citing papers
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NGD: Neural Gradient Based Deformation for Monocular Garment Reconstruction
Dynamic garment geometry is reconstructed from monocular video using gradient-based deformation, adaptive remeshing for folds, and per-frame dynamic textures, with claimed gains over prior methods.