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RT-GuIDE: Real- Time Gaussian splatting for Information-Driven Exploration

3 Pith papers cite this work. Polarity classification is still indexing.

3 Pith papers citing it

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cs.RO 3

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An Active Perception Game for Robust Exploration

cs.RO · 2024-03-31 · unverdicted · novelty 5.0

Develops a game-theoretic estimator for true information gain in active perception that achieves sub-linear regret and shows average gains of 7% information gain and 42% error reduction across simulated and real robot experiments.

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Showing 3 of 3 citing papers.

  • Splatblox: Traversability-Aware Gaussian Splatting for Outdoor Robot Navigation cs.RO · 2025-11-23 · conditional · none · ref 50

    Splatblox creates a traversability-aware ESDF from RGB-LiDAR fusion via Gaussian Splatting, enabling semantic navigation that outperforms prior methods by over 50% success rate in vegetated field trials on quadruped and wheeled robots.

  • Semantic-Aware Guided Drone Exploration for Language-Conditioned 3D Indoor Mapping cs.RO · 2026-05-22 · unverdicted · none · ref 28

    SAGE integrates CLIP embeddings into FALCON via object storage, temporal projection cache, object frontiers, and a bounded semantic-geometric cost, yielding 9-26x faster object discovery than FTU in simulation and higher object counts than FALCON in five real flights.

  • An Active Perception Game for Robust Exploration cs.RO · 2024-03-31 · unverdicted · none · ref 27

    Develops a game-theoretic estimator for true information gain in active perception that achieves sub-linear regret and shows average gains of 7% information gain and 42% error reduction across simulated and real robot experiments.