The authors implement a GPU-accelerated total Lagrangian FE framework for multibody dynamics with implicit backward-Euler stepping, augmented Lagrangian constraints, and a two-stage parallelization strategy, reporting up to 10x speedup over CPU for large meshes and validating frictional contact.
John Wiley & Sons, Chichester, UK (2000)
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A Total Lagrangian finite element framework is derived for finite-deformation multibody dynamics with joints, contacts, and common material models.
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A Total Lagrangian Finite Element Framework for Multibody Dynamics: Part II -- GPU Implementation and Numerical Experiments
The authors implement a GPU-accelerated total Lagrangian FE framework for multibody dynamics with implicit backward-Euler stepping, augmented Lagrangian constraints, and a two-stage parallelization strategy, reporting up to 10x speedup over CPU for large meshes and validating frictional contact.
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A Total Lagrangian Finite Element Framework for Multibody Dynamics: Part I -- Formulation
A Total Lagrangian finite element framework is derived for finite-deformation multibody dynamics with joints, contacts, and common material models.