A case study of a teen-centered EMA platform found that gamification and a centralized dashboard sustained engagement and eased oversight, but technical instability and rigid data structures raised privacy issues and hindered analysis, yielding design guidelines for youth research apps.
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Participation and Power: A Case Study of Using Ecological Momentary Assessment to Engage Adolescents in Academic Research
A case study of a teen-centered EMA platform found that gamification and a centralized dashboard sustained engagement and eased oversight, but technical instability and rigid data structures raised privacy issues and hindered analysis, yielding design guidelines for youth research apps.