Simulations show that cooperative outcomes in network games with personality-driven LLM agents depend on both network connectivity and the placement of pro-social personalities, not just pairwise interaction preferences.
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NetworkGames: Simulating Cooperation in Network Games with Personality-driven LLM Agents
Simulations show that cooperative outcomes in network games with personality-driven LLM agents depend on both network connectivity and the placement of pro-social personalities, not just pairwise interaction preferences.