The paper gives sufficient conditions for Nash equilibrium existence in finite-population aggregative LQG games under delayed discrete mean-state observations and quantifies the extra cost relative to zero-latency and continuous-observation baselines.
53rd IEEE Conference on Decision and Control , pages=
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Continuous Aggregative LQG Games with Delayed Discrete Observations
The paper gives sufficient conditions for Nash equilibrium existence in finite-population aggregative LQG games under delayed discrete mean-state observations and quantifies the extra cost relative to zero-latency and continuous-observation baselines.