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Learning to adapt in dynamic, real-world environments through meta-reinforcement learning

5 Pith papers cite this work. Polarity classification is still indexing.

5 Pith papers citing it
abstract

Although reinforcement learning methods can achieve impressive results in simulation, the real world presents two major challenges: generating samples is exceedingly expensive, and unexpected perturbations or unseen situations cause proficient but specialized policies to fail at test time. Given that it is impractical to train separate policies to accommodate all situations the agent may see in the real world, this work proposes to learn how to quickly and effectively adapt online to new tasks. To enable sample-efficient learning, we consider learning online adaptation in the context of model-based reinforcement learning. Our approach uses meta-learning to train a dynamics model prior such that, when combined with recent data, this prior can be rapidly adapted to the local context. Our experiments demonstrate online adaptation for continuous control tasks on both simulated and real-world agents. We first show simulated agents adapting their behavior online to novel terrains, crippled body parts, and highly-dynamic environments. We also illustrate the importance of incorporating online adaptation into autonomous agents that operate in the real world by applying our method to a real dynamic legged millirobot. We demonstrate the agent's learned ability to quickly adapt online to a missing leg, adjust to novel terrains and slopes, account for miscalibration or errors in pose estimation, and compensate for pulling payloads.

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cs.RO 3 cs.LG 2

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representative citing papers

Solving Rubik's Cube with a Robot Hand

cs.LG · 2019-10-16 · accept · novelty 7.0

Reinforcement learning models trained only in simulation using automatic domain randomization solve Rubik's cube with a real robot hand.

RoboNet: Large-Scale Multi-Robot Learning

cs.RO · 2019-10-24 · conditional · novelty 6.0

RoboNet is a multi-robot video dataset that enables pre-training of vision-based manipulation models which, after fine-tuning on a new robot, outperform robot-specific training that uses 4-20 times more data.

Environment Probing Interaction Policies

cs.RO · 2019-07-26 · unverdicted · novelty 6.0

EPI policies use a transition-predictability reward to probe environments and condition task policies, outperforming standard generalization methods on novel test environments.

citing papers explorer

Showing 5 of 5 citing papers.

  • Solving Rubik's Cube with a Robot Hand cs.LG · 2019-10-16 · accept · none · ref 19 · internal anchor

    Reinforcement learning models trained only in simulation using automatic domain randomization solve Rubik's cube with a real robot hand.

  • RoboNet: Large-Scale Multi-Robot Learning cs.RO · 2019-10-24 · conditional · none · ref 44 · internal anchor

    RoboNet is a multi-robot video dataset that enables pre-training of vision-based manipulation models which, after fine-tuning on a new robot, outperform robot-specific training that uses 4-20 times more data.

  • Environment Probing Interaction Policies cs.RO · 2019-07-26 · unverdicted · none · ref 4 · internal anchor

    EPI policies use a transition-predictability reward to probe environments and condition task policies, outperforming standard generalization methods on novel test environments.

  • Zero-Shot Sim-to-Real Robot Learning: A Dexterous Manipulation Study on Reactive Catching cs.RO · 2026-05-10 · unverdicted · none · ref 31

    DRIS improves zero-shot sim-to-real transfer for reactive catching by maintaining and acting on sets of randomized dynamics instances instead of single instances per episode.

  • An Information-Theoretic Analysis of OOD Generalization in Meta-Reinforcement Learning cs.LG · 2025-10-27 · unverdicted · none · ref 12 · internal anchor

    The work establishes OOD generalization bounds for meta-supervised learning and meta-RL that exploit MDP structure, then analyzes a gradient-based meta-RL algorithm.