A procedural game generation system that uses Rise/Fall emotional arcs to shape LLM-written branching stories and entity difficulty showed higher player enjoyment in a small ARPG user study.
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All Stories Are One Story: Emotional Arc Guided Procedural Game Level Generation
A procedural game generation system that uses Rise/Fall emotional arcs to shape LLM-written branching stories and entity difficulty showed higher player enjoyment in a small ARPG user study.