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MotionGlot: A Multi-Embodied Motion Generation Model

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abstract

This paper introduces MotionGlot, a model that can generate motion across multiple embodiments with different action dimensions, such as quadruped robots and human bodies. By leveraging the well-established training procedures commonly used in large language models (LLMs), we introduce an instruction-tuning template specifically designed for motionrelated tasks. Our approach demonstrates that the principles underlying LLM training can be successfully adapted to learn a wide range of motion generation tasks across multiple embodiments with different action dimensions. We demonstrate the various abilities of MotionGlot on a set of 6 tasks and report an average improvement of 35.3% across tasks. Additionally, we contribute two new datasets: (1) a dataset of expert-controlled quadruped locomotion with approximately 48,000 trajectories paired with direction-based text annotations, and (2) a dataset of over 23,000 situational text prompts for human motion generation tasks. Finally, we conduct hardware experiments to validate the capabilities of our system in real-world applications.

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2024 1

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  • The One RING: a Robotic Indoor Navigation Generalist cs.RO · 2024-12-18 · conditional · none · ref 24 · internal anchor

    A simulation-trained policy that randomizes robot body and camera configurations generalizes zero-shot to real robots it has never seen.