The paper introduces a noise-state recursive representation for finite-player dynamic games with dispersed private information, yielding explicit equilibrium characterizations in continuous-time LQG settings.
Bayesian persuasion.American Economic Review, 101(6):2590–2615
5 Pith papers cite this work. Polarity classification is still indexing.
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Non-affine approval functions create unavoidable miscalibration in proper scoring rules for strategic agents, but step-function thresholds enable first-best screening without it, uniquely for the Brier score.
For heterogeneous power-p pseudospherical scoring rules with d ≤ 4, the True-KL0 property R(M,p,d) < 1 holds for all M > 1, establishing unconditional DSIC via a Prekopa-based log-concavity argument on the loss integral.
For stationary ergodic processes the set of calibration-passing forecast distributions equals the mean-preserving contractions of the conditional distribution, allowing the dynamic game to be solved via static persuasion.
A game-theoretic framework and algorithms are introduced to maximize beneficial information from ML systems while minimizing biased influences arising from conflicts of interest.
citing papers explorer
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Forecasting and Manipulating the Forecasts of Others
The paper introduces a noise-state recursive representation for finite-player dynamic games with dispersed private information, yielding explicit equilibrium characterizations in continuous-time LQG settings.
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The Endogeneity of Miscalibration: Impossibility and Escape in Scored Reporting
Non-affine approval functions create unavoidable miscalibration in proper scoring rules for strategic agents, but step-function thresholds enable first-best screening without it, uniquely for the Brier score.
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Honest Reporting in Scored Oversight: True-KL0 Property via the Prekopa Principle
For heterogeneous power-p pseudospherical scoring rules with d ≤ 4, the True-KL0 property R(M,p,d) < 1 holds for all M > 1, establishing unconditional DSIC via a Prekopa-based log-concavity argument on the loss integral.
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Calibrated Forecasting and Persuasion
For stationary ergodic processes the set of calibration-passing forecast distributions equals the mean-preserving contractions of the conditional distribution, allowing the dynamic game to be solved via static persuasion.
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Learning with Conflicts of Interest
A game-theoretic framework and algorithms are introduced to maximize beneficial information from ML systems while minimizing biased influences arising from conflicts of interest.