MM-GS combines per-instance multi-view fusion with scene-level interaction modeling on 3D Gaussians to render high-fidelity multi-human multi-object scenes from sparse views.
Nerf: Representing scenes as neural radiance fields for view synthesis
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Rendering Multi-Human and Multi-Object with 3D Gaussian Splatting
MM-GS combines per-instance multi-view fusion with scene-level interaction modeling on 3D Gaussians to render high-fidelity multi-human multi-object scenes from sparse views.