A two-phase VR scenario with LLM role-play can prompt reflection and mixed, history-dependent emotions in adults with a history of parental verbal abuse, based on interviews with 12 participants.
E.; Harrington, H.; Milne, B
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
cs.HC 1years
2025 1verdicts
CONDITIONAL 1representative citing papers
citing papers explorer
-
Can Code Outlove Blood? An LLM-based VR Experience to Prompt Reflection on Parental Verbal Abuse
A two-phase VR scenario with LLM role-play can prompt reflection and mixed, history-dependent emotions in adults with a history of parental verbal abuse, based on interviews with 12 participants.