Introduces an interactive episodic memory task with user feedback and a Feedback Alignment Module that improves retrieval accuracy on video benchmarks while remaining efficient.
Blip-2: Bootstrapping language-image pre-training with frozen image encoders and large language models
4 Pith papers cite this work. Polarity classification is still indexing.
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ViBES introduces a speech-language-behavior model using modality-specific transformer experts that jointly generates dialogue and 3D body actions, showing gains over separate co-speech and text-to-motion baselines on multi-turn metrics.
ForestPrune prunes 90% of visual tokens in video MLLMs like LLaVA-OneVision while retaining 95.8% accuracy by modeling tokens as spatial-temporal forests and scoring importance via tree depth and node roles.
A training-free framework generates expressive, character-grounded dialogue and speech from scene prompts using vision-language encoders, LLMs, and a recursive narrative memory bank for cross-scene consistency.
citing papers explorer
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Interactive Episodic Memory with User Feedback
Introduces an interactive episodic memory task with user feedback and a Feedback Alignment Module that improves retrieval accuracy on video benchmarks while remaining efficient.
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ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Body
ViBES introduces a speech-language-behavior model using modality-specific transformer experts that jointly generates dialogue and 3D body actions, showing gains over separate co-speech and text-to-motion baselines on multi-turn metrics.
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ForestPrune: High-ratio Visual Token Compression for Video Multimodal Large Language Models via Spatial-Temporal Forest Modeling
ForestPrune prunes 90% of visual tokens in video MLLMs like LLaVA-OneVision while retaining 95.8% accuracy by modeling tokens as spatial-temporal forests and scoring importance via tree depth and node roles.
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Character-Centered Dialogue Generation from Scene-Level Prompts
A training-free framework generates expressive, character-grounded dialogue and speech from scene prompts using vision-language encoders, LLMs, and a recursive narrative memory bank for cross-scene consistency.