A scenario-based survey of game-theoretic autonomous driving decision-making that claims comprehensiveness but is undermined by a non-systematic methodology and numerous internal errors.
Applications and Effect Evaluation of Generative Adversarial Networks in Semi-Supervised Learning
1 Pith paper cite this work. Polarity classification is still indexing.
abstract
In recent years, image classification, as a core task in computer vision, relies on high-quality labelled data, which restricts the wide application of deep learning models in practical scenarios. To alleviate the problem of insufficient labelled samples, semi-supervised learning has gradually become a research hotspot. In this paper, we construct a semi-supervised image classification model based on Generative Adversarial Networks (GANs), and through the introduction of the collaborative training mechanism of generators, discriminators and classifiers, we achieve the effective use of limited labelled data and a large amount of unlabelled data, improve the quality of image generation and classification accuracy, and provide an effective solution for the task of image recognition in complex environments.
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Scenario-based Decision-making Using Game Theory for Interactive Autonomous Driving: A Survey
A scenario-based survey of game-theoretic autonomous driving decision-making that claims comprehensiveness but is undermined by a non-systematic methodology and numerous internal errors.