Presents a scene-adaptive 3D human animation method using ground-adaptive motion retargeting and viewpoint-adaptive latent fusion to control human trajectories and camera views, reporting gains on two benchmarks.
In: Advances in Neu- ral Information Processing Systems (NeurIPS) 37
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3D Scene-Adaptive Trajectory-Controllable Human Image Animation with Camera Movement
Presents a scene-adaptive 3D human animation method using ground-adaptive motion retargeting and viewpoint-adaptive latent fusion to control human trajectories and camera views, reporting gains on two benchmarks.