The paper develops continuous-time distributed VGNE seeking algorithms for online games that achieve constant regret and sublinear fit bounds, with event-triggering and noise resilience.
Distributed Nash equilibrium seeking: Continuous-time control-theoretic approaches,
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Proposes robust NE seeking algorithms for second-order players with external disturbances using supertwisting-based ISMC and leader-follower consensus over semi-Markov switching topologies, with event-triggered sampling and mean-square stability proof via Lyapunov-Krasovskii functional.
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Continuous-Time Distributed Seeking for Variational Generalized Nash Equilibrium of Online Game
The paper develops continuous-time distributed VGNE seeking algorithms for online games that achieve constant regret and sublinear fit bounds, with event-triggering and noise resilience.
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Robust Nash equilibrium seeking based on semi-Markov switching topologies
Proposes robust NE seeking algorithms for second-order players with external disturbances using supertwisting-based ISMC and leader-follower consensus over semi-Markov switching topologies, with event-triggered sampling and mean-square stability proof via Lyapunov-Krasovskii functional.