PREX decomposes target 4D video volumes into Preserve, Reveal, and Expand roles with a region-aware adapter on a frozen diffusion backbone, trained via proxy tasks, and introduces the PREBench benchmark to reduce region-structured editing failures.
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7 Pith papers cite this work. Polarity classification is still indexing.
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UNVERDICTED 7roles
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MetaWorld scales multi-agent video world models from single-view videos using monocular decomposition into ego-motion and trajectories, subject-aware generation, and cross-attention alignment for consistency.
Auteur formalizes human-centric camera framing as a DSL, uses a fine-tuned MLLM to map text and motion to DSL keyframes, and interpolates them into trajectories for video generators.
Real2SAM2Real uses 3D caches from lifting models as complementary context for video diffusion models to enable precise decoupled control over camera trajectories and multi-entity motions while maintaining spatiotemporal consistency.
SANA-WM is a 2.6B-parameter efficient world model that synthesizes minute-scale 720p videos with 6-DoF camera control, trained on 213K public clips in 15 days on 64 H100s and runnable on single GPUs at 36x higher throughput than prior open baselines.
World-R1 applies reinforcement learning via Flow-GRPO and a text dataset to align text-to-video models with 3D constraints from pre-trained foundation models, improving consistency while keeping original visual quality.
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.
citing papers explorer
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Preserve, Reveal, Expand: Faithful 4D Video Editing with Region-Aware Conditioning
PREX decomposes target 4D video volumes into Preserve, Reveal, and Expand roles with a region-aware adapter on a frozen diffusion backbone, trained via proxy tasks, and introduces the PREBench benchmark to reduce region-structured editing failures.
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MetaWorld: Scaling Multi-Agent Video World Model from Single-view Video Data
MetaWorld scales multi-agent video world models from single-view videos using monocular decomposition into ego-motion and trajectories, subject-aware generation, and cross-attention alignment for consistency.
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Auteur: Language-Driven Cinematographic Framing for Human-Centric Video Generation
Auteur formalizes human-centric camera framing as a DSL, uses a fine-tuned MLLM to map text and motion to DSL keyframes, and interpolates them into trajectories for video generators.
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Real2SAM2Real: Generative 3D Caches as Complementary Context for Video Diffusion
Real2SAM2Real uses 3D caches from lifting models as complementary context for video diffusion models to enable precise decoupled control over camera trajectories and multi-entity motions while maintaining spatiotemporal consistency.
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SANA-WM: Efficient Minute-Scale World Modeling with Hybrid Linear Diffusion Transformer
SANA-WM is a 2.6B-parameter efficient world model that synthesizes minute-scale 720p videos with 6-DoF camera control, trained on 213K public clips in 15 days on 64 H100s and runnable on single GPUs at 36x higher throughput than prior open baselines.
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World-R1: Reinforcing 3D Constraints for Text-to-Video Generation
World-R1 applies reinforcement learning via Flow-GRPO and a text dataset to align text-to-video models with 3D constraints from pre-trained foundation models, improving consistency while keeping original visual quality.
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Towards Interactive Video World Modeling: Frontiers, Challenges, Benchmarks, and Future Trends
This survey reviews trends, challenges, benchmarks, and future directions in action-conditioned interactive world modeling for video and 3D generation.