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Endogaussian: Real-time gaussian splat- ting for dynamic endoscopic scene reconstruction

4 Pith papers cite this work. Polarity classification is still indexing.

4 Pith papers citing it

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cs.CV 4

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UNVERDICTED 4

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representative citing papers

G-SHARP: Gaussian Surgical Hardware Accelerated Real-time Pipeline

cs.CV · 2025-12-02 · unverdicted · novelty 5.0

G-SHARP is a Gaussian splatting pipeline for real-time deformable tissue reconstruction in surgery, built on the open GSplat rasterizer and deployed via Holoscan on NVIDIA edge hardware with claimed state-of-the-art results on the EndoNeRF benchmark.

A Survey on 3D Gaussian Splatting

cs.CV · 2024-01-08 · unverdicted · novelty 2.0

A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.

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Showing 4 of 4 citing papers.

  • Gastroendoscopy View Synthesis: A New Real Dataset and Evaluation cs.CV · 2026-06-24 · unverdicted · none · ref 18

    Presents the GastroNVS dataset of real gastroscopic images with poses and point cloud, evaluates 3DGS methods on it, and discusses challenges.

  • EndoVGGT: GNN-Enhanced Depth Estimation for Surgical 3D Reconstruction cs.CV · 2026-03-25 · unverdicted · none · ref 12

    EndoVGGT uses a dynamic DeGAT graph attention module to improve depth estimation and non-rigid 3D reconstruction in surgery, reporting 24.6% PSNR and 9.1% SSIM gains on SCARED with zero-shot generalization to new domains.

  • G-SHARP: Gaussian Surgical Hardware Accelerated Real-time Pipeline cs.CV · 2025-12-02 · unverdicted · none · ref 4

    G-SHARP is a Gaussian splatting pipeline for real-time deformable tissue reconstruction in surgery, built on the open GSplat rasterizer and deployed via Holoscan on NVIDIA edge hardware with claimed state-of-the-art results on the EndoNeRF benchmark.

  • A Survey on 3D Gaussian Splatting cs.CV · 2024-01-08 · unverdicted · none · ref 138

    A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.