A hybrid VR co-location framework uses headset SLAM tracking for low-latency motion and occasional motion capture realignment to keep multiple users aligned in a shared virtual space, with measured tracking errors around 3-5 cm.
Slam: Bringing art to life through technology,
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
citation-role summary
background 1
citation-polarity summary
fields
cs.RO 1years
2025 1verdicts
CONDITIONAL 1roles
background 1polarities
background 1representative citing papers
citing papers explorer
-
Co-Located VR with Hybrid SLAM-based HMD Tracking and Motion Capture Synchronization
A hybrid VR co-location framework uses headset SLAM tracking for low-latency motion and occasional motion capture realignment to keep multiple users aligned in a shared virtual space, with measured tracking errors around 3-5 cm.