Low vision individuals with central visual field loss can use head-pointing to select 2° targets in VR, reaching near-control performance with sufficiently large pointer activation zones.
visually-guided pointing at an object
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
fields
q-bio.NC 1years
2026 1verdicts
UNVERDICTED 1representative citing papers
citing papers explorer
-
Performance of low vision individuals when selecting a target with head-pointing in virtual reality
Low vision individuals with central visual field loss can use head-pointing to select 2° targets in VR, reaching near-control performance with sufficiently large pointer activation zones.