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Self-Improving 4D Perception via Self-Distillation

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abstract

Large-scale multi-view reconstruction models have made remarkable progress, but most existing approaches still rely on fully supervised training with ground-truth 3D/4D annotations. Such annotations are expensive and particularly scarce for dynamic scenes, limiting scalability. We propose SelfEvo, a self-improving framework that continually improves pretrained multi-view reconstruction models using unlabeled videos. SelfEvo introduces a self-distillation scheme using spatiotemporal context asymmetry, enabling self-improvement for learning-based 4D perception without external annotations. We systematically study design choices that make self-improvement effective, including loss signals, forms of asymmetry, and other training strategies. Across eight benchmarks spanning diverse datasets and domains, SelfEvo consistently improves pretrained baselines and generalizes across base models (e.g. VGGT and $\pi^3$), with significant gains on dynamic scenes. Overall, SelfEvo achieves up to 36.5% relative improvement in video depth estimation and 20.1% in camera estimation, without using any labeled data. Project Page: https://self-evo.github.io/.

fields

cs.CV 1

years

2026 1

verdicts

UNVERDICTED 1

representative citing papers

VGGT-$\Omega$

cs.CV · 2026-05-14 · unverdicted · novelty 5.0

VGGT-Ω improves feed-forward reconstruction accuracy and efficiency by architectural simplifications, register-based attention, and training on much larger supervised and unlabeled video data.

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Showing 1 of 1 citing paper.

  • VGGT-$\Omega$ cs.CV · 2026-05-14 · unverdicted · none · ref 67 · internal anchor

    VGGT-Ω improves feed-forward reconstruction accuracy and efficiency by architectural simplifications, register-based attention, and training on much larger supervised and unlabeled video data.