A hybrid skeletal-diffusion pipeline animates hand-drawn characters from a single image with 3D guidance, inpainting coarse renders and injecting secondary dynamics via latent blending and hair-body separation.
InProceedings of the Joint Symposium on Computational Aesthetics and Sketch-Based Interfaces and Modeling and Non-Photorealistic Animation and Rendering
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From Rigging to Waving: 3D-Guided Diffusion for Natural Animation of Hand-Drawn Characters
A hybrid skeletal-diffusion pipeline animates hand-drawn characters from a single image with 3D guidance, inpainting coarse renders and injecting secondary dynamics via latent blending and hair-body separation.