AdaGScale uses viewpoint-adaptive scaling of Gaussians in 3D-GS by estimating peripheral color contributions to reduce Gaussian-tile pairs, delivering 13.8x geometric mean speedup with ~0.5 dB PSNR loss on city-scale scenes.
NeRF: Representing Scenes as Neural Radiance Fields for View Synthesis
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AdaGScale: Viewpoint-Adaptive Gaussian Scaling in 3D Gaussian Splatting to Reduce Gaussian-Tile Pairs
AdaGScale uses viewpoint-adaptive scaling of Gaussians in 3D-GS by estimating peripheral color contributions to reduce Gaussian-tile pairs, delivering 13.8x geometric mean speedup with ~0.5 dB PSNR loss on city-scale scenes.