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ProPhy: Progressive Physical Alignment for Dynamic World Simulation

7 Pith papers cite this work. Polarity classification is still indexing.

7 Pith papers citing it
abstract

Recent advances in video generation have shown remarkable potential for constructing world simulators. However, current models still struggle to produce physically consistent results, particularly when handling large-scale or complex dynamics. This limitation arises primarily because existing approaches respond isotropically to physical prompts and neglect the fine-grained alignment between generated content and localized physical cues. To address these challenges, we propose ProPhy, a Progressive Physical Alignment Framework that enables explicit physics-aware conditioning and anisotropic generation. ProPhy employs a two-stage Mixture-of-Physics-Experts mechanism for discriminative physical prior extraction, where Semantic Experts infer semantic-level physical principles from textual descriptions, and Refinement Experts capture token-level physical dynamics. This mechanism allows the model to learn fine-grained, physics-aware video representations that better reflect underlying physical laws. Furthermore, we introduce a physical alignment strategy that transfers the physical reasoning capabilities of vision-language models into the Refinement Experts, facilitating a more accurate representation of dynamic physical phenomena. Extensive experiments on physics-aware video generation benchmarks demonstrate that ProPhy produces more realistic, dynamic, and physically coherent results than existing state-of-the-art methods.

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citation-polarity summary

fields

cs.CV 6 cs.LG 1

years

2026 7

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UNVERDICTED 7

roles

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representative citing papers

MotiMotion: Motion-Controlled Video Generation with Visual Reasoning

cs.CV · 2026-05-21 · unverdicted · novelty 7.0

MotiMotion adds visual reasoning via a training-free VLM to refine primary trajectories and hallucinate secondary motions, plus a confidence-aware guidance scheme, yielding more plausible interactions on the new MotiBench benchmark.

Looped World Models

cs.LG · 2026-06-16 · unverdicted · novelty 6.0 · 2 refs

Introduces looped transformer architectures for world models that iteratively refine latent states to achieve up to 100x parameter efficiency via adaptive computation depth.

NEWTON: Agentic Planning for Physically Grounded Video Generation

cs.CV · 2026-05-18 · unverdicted · novelty 6.0

NEWTON improves physical accuracy in video generation by deploying a trainable planner that coordinates physics-aware tools and a verifier, raising joint accuracy on VideoPhy-2 without altering the base generators.

citing papers explorer

Showing 7 of 7 citing papers.

  • VLMs are Good Teachers for Video Reasoning via Adaptive Test-Time Optimization cs.CV · 2026-06-01 · unverdicted · none · ref 39 · 2 links · internal anchor

    VLMs formulate differentiable rewards from task-specific rules to enable test-time online LoRA optimization of VGMs, delivering 16.7-point gains on symbolic and general video reasoning benchmarks over VLM-as-solver and Best-of-N baselines.

  • MotiMotion: Motion-Controlled Video Generation with Visual Reasoning cs.CV · 2026-05-21 · unverdicted · none · ref 83 · internal anchor

    MotiMotion adds visual reasoning via a training-free VLM to refine primary trajectories and hallucinate secondary motions, plus a confidence-aware guidance scheme, yielding more plausible interactions on the new MotiBench benchmark.

  • ACWM-Phys: Investigating Generalized Physical Interaction in Action-Conditioned Video World Models cs.CV · 2026-05-09 · unverdicted · none · ref 32 · 2 links · internal anchor

    ACWM-Phys is a controllable simulator benchmark with in- and out-of-distribution protocols for evaluating action-conditioned world models across rigid, kinematic, deformable, and particle dynamics.

  • Looped World Models cs.LG · 2026-06-16 · unverdicted · none · ref 25 · 2 links · internal anchor

    Introduces looped transformer architectures for world models that iteratively refine latent states to achieve up to 100x parameter efficiency via adaptive computation depth.

  • NEXUS: Neural Energy Fields for Physically Consistent Contact-Rich 3D Object Dynamics cs.CV · 2026-06-12 · unverdicted · none · ref 10 · internal anchor

    NEXUS introduces a graph-based neural energy-field model that derives forces from scalar energy and dissipation terms to achieve physically consistent contact-rich 3D dynamics.

  • NEWTON: Agentic Planning for Physically Grounded Video Generation cs.CV · 2026-05-18 · unverdicted · none · ref 33 · internal anchor

    NEWTON improves physical accuracy in video generation by deploying a trainable planner that coordinates physics-aware tools and a verifier, raising joint accuracy on VideoPhy-2 without altering the base generators.

  • Physics-Informed Video Generation via Mixture-of-Experts Latent Alignment cs.CV · 2026-06-03 · unverdicted · none · ref 15 · internal anchor

    PILA aligns frozen flow-matching video models to a physics attribute bank via MoE experts and operational residuals, reporting SOTA physical plausibility on VBench-2.0, VideoPhy-2 and PhyGenBench while preserving visual quality.