VRGaussianAvatar enables real-time full-body 3D Gaussian Splatting avatars in VR from HMD tracking alone via inverse kinematics and binocular batching for efficient stereo rendering, outperforming mesh baselines in performance and user ratings.
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SAGE self-learns Gaussian expression deformations via joint surfel-SDF optimization and self-supervised consistency, enabling comparable avatar quality from single frames, monocular rotations, or one-shot inputs.
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.
citing papers explorer
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VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR
VRGaussianAvatar enables real-time full-body 3D Gaussian Splatting avatars in VR from HMD tracking alone via inverse kinematics and binocular batching for efficient stereo rendering, outperforming mesh baselines in performance and user ratings.
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Self-Learning Expression Deformations for Data-Efficient Gaussian Avatars
SAGE self-learns Gaussian expression deformations via joint surfel-SDF optimization and self-supervised consistency, enabling comparable avatar quality from single frames, monocular rotations, or one-shot inputs.
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A Survey on 3D Gaussian Splatting
A survey compiling principles, applications, benchmarks, and challenges of 3D Gaussian Splatting for explicit 3D scene representation.