Sketch2Arti is the first sketch-based system that automatically finds movable parts in CAD objects and predicts their motion parameters from 2D user sketches, trained without object category labels and supporting internal structure completion.
Real2code: Reconstruct articulated objects via code genera- tion
8 Pith papers cite this work. Polarity classification is still indexing.
verdicts
UNVERDICTED 8representative citing papers
ART is a category-agnostic transformer that maps sparse multi-state RGB images to per-part 3D geometry, texture, and articulation parameters via learnable part slots.
NeuROK learns a data-driven latent kinematic parameterization on a large 4D dataset to generate realistic object deformations by simulating dynamics only in low-dimensional latent space via Lagrangian mechanics.
PhysForge generates physics-grounded 3D assets via a VLM-planned Hierarchical Physical Blueprint and a KineVoxel Injection diffusion model, backed by the new PhysDB dataset of 150,000 annotated assets.
DailyArt recovers full joint parameters of articulated objects from a single static image by synthesizing an opened state and comparing discrepancies, supporting downstream part-level novel state synthesis.
ArtiTwinSplat creates interactable digital twins of articulated objects from RGB-D videos via Gaussian Splatting and automatic part and joint discovery.
A structured survey of multimodal code intelligence that formulates the field by code roles and organizes work into four domains while proposing verification-centered research directions.
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.
citing papers explorer
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Sketch2Arti: Sketch-based Articulation Modeling of CAD Objects
Sketch2Arti is the first sketch-based system that automatically finds movable parts in CAD objects and predicts their motion parameters from 2D user sketches, trained without object category labels and supporting internal structure completion.
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ART: Articulated Reconstruction Transformer
ART is a category-agnostic transformer that maps sparse multi-state RGB images to per-part 3D geometry, texture, and articulation parameters via learnable part slots.
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NeuROK: Generative 4D Neural Object Kinematics
NeuROK learns a data-driven latent kinematic parameterization on a large 4D dataset to generate realistic object deformations by simulating dynamics only in low-dimensional latent space via Lagrangian mechanics.
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PhysForge: Generating Physics-Grounded 3D Assets for Interactive Virtual World
PhysForge generates physics-grounded 3D assets via a VLM-planned Hierarchical Physical Blueprint and a KineVoxel Injection diffusion model, backed by the new PhysDB dataset of 150,000 annotated assets.
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DailyArt: Discovering Articulation from Single Static Images via Latent Dynamics
DailyArt recovers full joint parameters of articulated objects from a single static image by synthesizing an opened state and comparing discrepancies, supporting downstream part-level novel state synthesis.
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ArtiTwinSplat: Interactable Digital Twin Reconstruction via Gaussian Splatting from RGB-D videos
ArtiTwinSplat creates interactable digital twins of articulated objects from RGB-D videos via Gaussian Splatting and automatic part and joint discovery.
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Beyond NL2Code: A Structured Survey of Multimodal Code Intelligence
A structured survey of multimodal code intelligence that formulates the field by code roles and organizes work into four domains while proposing verification-centered research directions.
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3D Generation for Embodied AI and Robotic Simulation: A Survey
The paper surveys 3D generation techniques for embodied AI and robotics, categorizing them into data generation, simulation environments, and sim-to-real bridging while identifying bottlenecks in physical validity and transfer.