A Transformer-based UV feature predictor followed by detail enhancement generates consistent 3D Gaussian heads from sketches, with mask fusion enabling real-time free-viewpoint edits.
3d gaussian blendshapes for head avatar animation
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SketchFaceGS: Real-Time Sketch-Driven Face Editing and Generation with Gaussian Splatting
A Transformer-based UV feature predictor followed by detail enhancement generates consistent 3D Gaussian heads from sketches, with mask fusion enabling real-time free-viewpoint edits.