GS-Playground delivers a high-throughput photorealistic simulator for vision-informed robot learning via parallel physics integrated with batch 3D Gaussian Splatting at 10^4 FPS and an automated Real2Sim workflow for consistent environments.
arXiv preprint arXiv:2512.10685 (2025)
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Current densification methods in 3D Gaussian Splatting do not significantly benefit from dense initializations and perform similarly to sparse SfM-based ones.
A feed-forward Gaussian-splatting system reconstructs photo-realistic 3D scenes from single-view panoramas in seconds via cube-map decomposition and depth-aware fusion for robotic simulation use.
citing papers explorer
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GS-Playground: A High-Throughput Photorealistic Simulator for Vision-Informed Robot Learning
GS-Playground delivers a high-throughput photorealistic simulator for vision-informed robot learning via parallel physics integrated with batch 3D Gaussian Splatting at 10^4 FPS and an automated Real2Sim workflow for consistent environments.
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The Role and Relationship of Initialization and Densification in 3D Gaussian Splatting
Current densification methods in 3D Gaussian Splatting do not significantly benefit from dense initializations and perform similarly to sparse SfM-based ones.
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Genie Sim PanoRecon: Fast Immersive Scene Generation from Single-View Panorama
A feed-forward Gaussian-splatting system reconstructs photo-realistic 3D scenes from single-view panoramas in seconds via cube-map decomposition and depth-aware fusion for robotic simulation use.