A multiview geometric regularization scheme that uses MVS depth, RGB, and normal constraints to improve both geometry and rendering quality of Gaussian Splatting radiance fields.
L., Tagliasacchi A., Sitzmann V
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Multiview Geometric Regularization of Gaussian Splatting for Accurate Radiance Fields
A multiview geometric regularization scheme that uses MVS depth, RGB, and normal constraints to improve both geometry and rendering quality of Gaussian Splatting radiance fields.