Algorithms for the two-sided Googol game achieve 0.45292 probability and 0.63518 expectation ratios for selecting the max hidden value and improve sample-based prophet secretary bounds.
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The Two-Sided Game of Googol and Sample-Based Prophet Inequalities
Algorithms for the two-sided Googol game achieve 0.45292 probability and 0.63518 expectation ratios for selecting the max hidden value and improve sample-based prophet secretary bounds.