φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.
arXiv preprint arXiv:2310.08092 , year=
3 Pith papers cite this work. Polarity classification is still indexing.
verdicts
UNVERDICTED 3representative citing papers
QuadLink generates anisotropic quad-dominant meshes from point clouds via autoregressive anchor prediction and centroid-conditioned linking, with a Tri-to-Quad data converter and quad-first assembly.
Hunyuan3D 2.1 is a two-part system with DiT for shape generation and Paint for texture synthesis that produces high-fidelity 3D assets with PBR materials.
citing papers explorer
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$\phi$-Scene: Physically Grounded Image-to-3D Scene Reconstruction
φ-Scene performs image-to-3D scene reconstruction via topology-driven physical assembly that resolves penetrations with SDF optimization and settles objects with rigid-body simulation.
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QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning
QuadLink generates anisotropic quad-dominant meshes from point clouds via autoregressive anchor prediction and centroid-conditioned linking, with a Tri-to-Quad data converter and quad-first assembly.
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Hunyuan3D 2.1: From Images to High-Fidelity 3D Assets with Production-Ready PBR Material
Hunyuan3D 2.1 is a two-part system with DiT for shape generation and Paint for texture synthesis that produces high-fidelity 3D assets with PBR materials.