With opponent-action feedback in zero-sum games, an efficient algorithm achieves near-optimal t^{-1/2} last-iterate convergence in duality gap with high probability.
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3 Pith papers cite this work. Polarity classification is still indexing.
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2026 3verdicts
UNVERDICTED 3representative citing papers
Establishes maximal concentration bounds for stochastic approximation under heavy-tailed Markovian noise, with tails ranging from sub-Gaussian to heavier than Weibull depending on step sizes and contractivity properties, plus a truncation argument for unbounded noise.
Semi-discrete Flow Matching produces terminal assignment regions that are topologically simple (open, simply connected, homeomorphic to the ball under assumption) yet geometrically distinct from optimal transport Laguerre cells, as they can be non-convex with curved boundaries.
citing papers explorer
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Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions
With opponent-action feedback in zero-sum games, an efficient algorithm achieves near-optimal t^{-1/2} last-iterate convergence in duality gap with high probability.
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Concentration of General Stochastic Approximation Under Heavy-Tailed Markovian Noise
Establishes maximal concentration bounds for stochastic approximation under heavy-tailed Markovian noise, with tails ranging from sub-Gaussian to heavier than Weibull depending on step sizes and contractivity properties, plus a truncation argument for unbounded noise.
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Tessellations of Semi-Discrete Flow Matching
Semi-discrete Flow Matching produces terminal assignment regions that are topologically simple (open, simply connected, homeomorphic to the ball under assumption) yet geometrically distinct from optimal transport Laguerre cells, as they can be non-convex with curved boundaries.