ToF-Splatting is the first 3D Gaussian Splatting SLAM system designed for sparse ToF depth, using a retrained multi-frame depth integration module with monocular cues and outlier filtering.
BundleFusion: Real-time globally consistent 3d reconstruction using on-the-fly surface reintegration
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ToF-Splatting: Dense SLAM using Sparse Time-of-Flight Depth and Multi-Frame Integration
ToF-Splatting is the first 3D Gaussian Splatting SLAM system designed for sparse ToF depth, using a retrained multi-frame depth integration module with monocular cues and outlier filtering.