VRGaussianAvatar enables real-time full-body 3D Gaussian Splatting avatars in VR from HMD tracking alone via inverse kinematics and binocular batching for efficient stereo rendering, outperforming mesh baselines in performance and user ratings.
Smplest-x: Ultimate scaling for expressive human pose and shape estimation
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UniCon3R infers 4D contact from pose and geometry to correct human mesh and scene alignment in monocular video, yielding more physically plausible joint reconstructions than prior feed-forward methods.
citing papers explorer
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VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR
VRGaussianAvatar enables real-time full-body 3D Gaussian Splatting avatars in VR from HMD tracking alone via inverse kinematics and binocular batching for efficient stereo rendering, outperforming mesh baselines in performance and user ratings.
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UniCon3R: Unified Contact-aware 4D Human-Scene Reconstruction from Monocular Video
UniCon3R infers 4D contact from pose and geometry to correct human mesh and scene alignment in monocular video, yielding more physically plausible joint reconstructions than prior feed-forward methods.