PhysHead builds simulation-ready head avatars by layering 3D Gaussians on a head mesh and physics-simulatable hair strands, enabling wind-blown and expression-driven hair motion from video data.
3D gaussian splatting for real-time radiance field rendering.ACM TOG, 42:1 – 14, 2023
1 Pith paper cite this work. Polarity classification is still indexing.
1
Pith paper citing it
citation-role summary
background 1
citation-polarity summary
fields
cs.CV 1years
2026 1verdicts
UNVERDICTED 1roles
background 1polarities
background 1representative citing papers
citing papers explorer
-
PhysHead: Simulation-Ready Gaussian Head Avatars
PhysHead builds simulation-ready head avatars by layering 3D Gaussians on a head mesh and physics-simulatable hair strands, enabling wind-blown and expression-driven hair motion from video data.