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Aximorphic Perspective Projection Model for Immersive Imagery

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abstract

A wide choice of cinematic lenses enables motion-picture creators to adapt image visual-appearance to their creative vision. Such choice does not exist in the realm of real-time computer graphics, where only one type of perspective projection is widely used, a linear perspective. This paper presents an extended perspective imaging model, which can represent distortion and FoV parameters of entire variety of film and photographic lenses (e.g., wide-angle, fisheye, anamorphic), while preserving parametrization in an artistically convincing manner. Self-experimentation with the model revealed that each projection type provides accurate perception of a different aspect of depicted space (e.g., speed, distance, shape). Presented model, enables combination of multiple projections, each on a different axis of the image, to achieve optimal perception for a given scenario. This new projection, named aximorphic, was made available here, under an open license (CC BY-SA 3.0), for a wide and easy adoption.

fields

cs.CV 1

years

2024 1

verdicts

CONDITIONAL 1

representative citing papers

Lens Distortion Encoding System Version 1.0

cs.CV · 2024-11-25 · conditional · novelty 5.0

The paper specifies a two-texture STMap encoding (View Map and Footage Map) that maps footage through a common spherical coordinate space to animate and interchange lens distortion profiles.

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  • Lens Distortion Encoding System Version 1.0 cs.CV · 2024-11-25 · conditional · none · ref 2021 · internal anchor

    The paper specifies a two-texture STMap encoding (View Map and Footage Map) that maps footage through a common spherical coordinate space to animate and interchange lens distortion profiles.