A UV-texture-driven Gaussian splatting avatar method claims faster, leaner, and better human-scene reconstruction than HUGS, but its tables contain internal inconsistencies.
Neural 3d video synthesis from multi-view video
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SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model
A UV-texture-driven Gaussian splatting avatar method claims faster, leaner, and better human-scene reconstruction than HUGS, but its tables contain internal inconsistencies.