SalesSim benchmarks MLLMs as retail user simulators, finds gaps in persona adherence and over-persuasion, and introduces UserGRPO RL to raise decision alignment by 13.8%.
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Sweet-rl: Training multi-turn llm agents on collaborative reasoning tasks
13 Pith papers cite this work. Polarity classification is still indexing.
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PRIME enables agents to proactively reason in user-centric tasks by iteratively evolving structured memories from interaction trajectories without gradient-based training.
ActivityEditor introduces a dual-LLM-agent system with reinforcement learning that produces statistically faithful and physically valid human mobility trajectories in zero-shot cross-regional settings.
Iterative Reward Calibration with MT-GRPO and GTPO enables effective multi-turn RL for tool-calling agents, raising Tau-Bench success from 63.8% to 66.7% for a 4B model and from 58.0% to 69.5% for a 30B model.
PAIR combines a hidden-state probe with an attention correction to deliver robust step-level rewards for GRPO-based optimization of multi-turn LLM agents, achieving high AUROC on contaminated trajectories at low cost.
Step Rejection Fine-Tuning masks loss on erroneous steps identified by a critic LLM in unresolved trajectories, raising SWE-bench Verified resolution rate by 3.7% to 32.2% versus 2.4% for trajectory-level rejection.
Group Causal Counterfactual Policy Optimization trains LLMs on generalizable reasoning by defining episodic rewards for counterfactual robustness and transferability then optimizing the policy with token-level advantages.
Tree Training serializes tree trajectories via DFS and uses redundancy-free partitioning to compute weighted per-token losses exactly once per token, achieving up to 6.2x training speedup on dense and MoE models.
RLBoost harvests preemptible GPUs for RL rollout via a hybrid architecture with adaptive offload, pull-based transfer, and token-level migration, delivering 1.51x-1.97x throughput and 28-49% better cost efficiency than on-demand-only setups.
Survey that defines agentic RL for LLMs via POMDPs, introduces a taxonomy of planning/tool-use/memory/reasoning capabilities and domains, and compiles open environments from over 500 papers.
The paper delivers the first comprehensive overview of RL for GUI agents, organizing methods into offline, online, and hybrid strategies while analyzing trends in rewards, efficiency, and deliberation to outline a future roadmap.
The survey structures agentic reasoning for LLMs into foundational, self-evolving, and collective multi-agent layers while distinguishing in-context orchestration from post-training optimization and reviewing applications across domains.
citing papers explorer
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SalesSim: Benchmarking and Aligning Multimodal Language Models as Retail User Simulators
SalesSim benchmarks MLLMs as retail user simulators, finds gaps in persona adherence and over-persuasion, and introduces UserGRPO RL to raise decision alignment by 13.8%.
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PRIME: Training Free Proactive Reasoning via Iterative Memory Evolution for User-Centric Agent
PRIME enables agents to proactively reason in user-centric tasks by iteratively evolving structured memories from interaction trajectories without gradient-based training.
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ActivityEditor: Learning to Synthesize Physically Valid Human Mobility
ActivityEditor introduces a dual-LLM-agent system with reinforcement learning that produces statistically faithful and physically valid human mobility trajectories in zero-shot cross-regional settings.
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Multi-Turn Reinforcement Learning for Tool-Calling Agents with Iterative Reward Calibration
Iterative Reward Calibration with MT-GRPO and GTPO enables effective multi-turn RL for tool-calling agents, raising Tau-Bench success from 63.8% to 66.7% for a 4B model and from 58.0% to 69.5% for a 30B model.
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PAIR: Prefix-Aware Internal Reward Model for Multi-Turn Agent Optimization
PAIR combines a hidden-state probe with an attention correction to deliver robust step-level rewards for GRPO-based optimization of multi-turn LLM agents, achieving high AUROC on contaminated trajectories at low cost.
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Step Rejection Fine-Tuning: A Practical Distillation Recipe
Step Rejection Fine-Tuning masks loss on erroneous steps identified by a critic LLM in unresolved trajectories, raising SWE-bench Verified resolution rate by 3.7% to 32.2% versus 2.4% for trajectory-level rejection.
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Towards Generalizable Reasoning: Group Causal Counterfactual Policy Optimization for LLM Reasoning
Group Causal Counterfactual Policy Optimization trains LLMs on generalizable reasoning by defining episodic rewards for counterfactual robustness and transferability then optimizing the policy with token-level advantages.
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Tree Training: Accelerating Agentic LLMs Training via Shared Prefix Reuse
Tree Training serializes tree trajectories via DFS and uses redundancy-free partitioning to compute weighted per-token losses exactly once per token, achieving up to 6.2x training speedup on dense and MoE models.
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RLBoost: Harvesting Preemptible Resources for Cost-Efficient Reinforcement Learning on LLMs
RLBoost harvests preemptible GPUs for RL rollout via a hybrid architecture with adaptive offload, pull-based transfer, and token-level migration, delivering 1.51x-1.97x throughput and 28-49% better cost efficiency than on-demand-only setups.
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The Landscape of Agentic Reinforcement Learning for LLMs: A Survey
Survey that defines agentic RL for LLMs via POMDPs, introduces a taxonomy of planning/tool-use/memory/reasoning capabilities and domains, and compiles open environments from over 500 papers.
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GUI Agents with Reinforcement Learning: Toward Digital Inhabitants
The paper delivers the first comprehensive overview of RL for GUI agents, organizing methods into offline, online, and hybrid strategies while analyzing trends in rewards, efficiency, and deliberation to outline a future roadmap.
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Agentic Reasoning for Large Language Models
The survey structures agentic reasoning for LLMs into foundational, self-evolving, and collective multi-agent layers while distinguishing in-context orchestration from post-training optimization and reviewing applications across domains.
- Unlocking Proactivity in Task-Oriented Dialogue